| File: System\Windows\Input\ICommand.cs | Web Access |
| Project: src\runtime\src\libraries\System.ObjectModel\src\System.ObjectModel.csproj (System.ObjectModel) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.ComponentModel; using System.Runtime.CompilerServices; using System.Windows.Markup; namespace System.Windows.Input { ///<summary> /// An interface that allows an application author to define a method to be invoked. ///</summary> [TypeForwardedFrom("PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35")] [TypeConverter("System.Windows.Input.CommandConverter, PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")] [ValueSerializer("System.Windows.Input.CommandValueSerializer, PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")] public interface ICommand { /// <summary> /// Raised when the ability of the command to execute has changed. /// </summary> event EventHandler? CanExecuteChanged; /// <summary> /// Returns whether the command can be executed. /// </summary> /// <param name="parameter">A parameter that may be used in executing the command. This parameter may be ignored by some implementations.</param> /// <returns>true if the command can be executed with the given parameter and current state. false otherwise.</returns> bool CanExecute(object? parameter); /// <summary> /// Defines the method that should be executed when the command is executed. /// </summary> /// <param name="parameter">A parameter that may be used in executing the command. This parameter may be ignored by some implementations.</param> void Execute(object? parameter); } }