29 references to Invoke
System.Numerics.Tensors (29)
System\Numerics\Tensors\netcore\TensorPrimitives.CosineSimilarity.cs (3)
365dotProductVector = MultiplyAddEstimateOperator<T>.Invoke(xVec, yVec, dotProductVector); 366xSumOfSquaresVector = MultiplyAddEstimateOperator<T>.Invoke(xVec, xVec, xSumOfSquaresVector); 367ySumOfSquaresVector = MultiplyAddEstimateOperator<T>.Invoke(yVec, yVec, ySumOfSquaresVector);
System\Numerics\Tensors\netcore\TensorPrimitives.Tan.cs (26)
246Vector512<float> dn = MultiplyAddEstimateOperator<float>.Invoke(uxMasked, Vector512.Create(2 / float.Pi), Vector512.Create(AlmHuge)); 259f = MultiplyAddEstimateOperator<float>.Invoke(dn, Vector512.Create(-float.Pi / 2), f); 260f = MultiplyAddEstimateOperator<float>.Invoke(dn, Vector512.Create(Pi_Tail2), f); 261f = MultiplyAddEstimateOperator<float>.Invoke(dn, Vector512.Create(Pi_Tail3), f); 273Vector512<float> a1 = MultiplyAddEstimateOperator<float>.Invoke(Vector512.Create(C2), f2, Vector512.Create(C1)); 274Vector512<float> a2 = MultiplyAddEstimateOperator<float>.Invoke(Vector512.Create(C4), f2, Vector512.Create(C3)); 275Vector512<float> a3 = MultiplyAddEstimateOperator<float>.Invoke(Vector512.Create(C6), f2, Vector512.Create(C5)); 276Vector512<float> b1 = MultiplyAddEstimateOperator<float>.Invoke(a2, f4, a1); 277Vector512<float> b2 = MultiplyAddEstimateOperator<float>.Invoke(f8, a3, f12 * Vector512.Create(C7)); 278Vector512<float> poly = MultiplyAddEstimateOperator<float>.Invoke(f * f2, b1 + b2, f); 443Vector512<double> dn = MultiplyAddEstimateOperator<double>.Invoke(uxMasked, Vector512.Create(2 / double.Pi), Vector512.Create(AlmHuge)); 457f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector512.Create(-double.Pi / 2), f); 458f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector512.Create(-HalfPi2), f); 459f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector512.Create(-HalfPi3), f); 475Vector512<double> a1 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C3), g, Vector512.Create(C1)); 476Vector512<double> a2 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C7), g, Vector512.Create(C5)); 477Vector512<double> a3 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C11), g, Vector512.Create(C9)); 478Vector512<double> a4 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C15), g, Vector512.Create(C13)); 479Vector512<double> a5 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C19), g, Vector512.Create(C17)); 480Vector512<double> a6 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C23), g, Vector512.Create(C21)); 481Vector512<double> a7 = MultiplyAddEstimateOperator<double>.Invoke(Vector512.Create(C27), g, Vector512.Create(C25)); 482Vector512<double> b1 = MultiplyAddEstimateOperator<double>.Invoke(g, a1, g3 * a2); 483Vector512<double> b2 = MultiplyAddEstimateOperator<double>.Invoke(g5, a3, g7 * a4); 484Vector512<double> b3 = MultiplyAddEstimateOperator<double>.Invoke(g9, a5, g11 * a6); 485Vector512<double> q = MultiplyAddEstimateOperator<double>.Invoke(g13, a7, b1 + b2 + b3); 486Vector512<double> poly = MultiplyAddEstimateOperator<double>.Invoke(f, q, f);