2 writes to Fin
System.Net.WebSockets (2)
System\Net\WebSockets\ManagedWebSocket.cs (2)
98private MessageHeader _lastReceiveHeader = new MessageHeader { Opcode = MessageOpcode.Text, Fin = true, Processed = true }; 1296header.Fin = (receiveBufferSpan[_receiveBufferOffset] & 0x80) != 0;
7 references to Fin
System.Net.WebSockets (7)
System\Net\WebSockets\ManagedWebSocket.cs (7)
848NetEventSource.Trace(this, $"Next frame opcode={header.Opcode}, fin={header.Fin}, compressed={header.Compressed}, payloadLength={header.PayloadLength}"); 856_inflater!.AddBytes(0, endOfMessage: header.Fin); 956_inflater!.AddBytes(totalBytesReceived, endOfMessage: header.Fin && header.PayloadLength == 0); 1357if (_lastReceiveHeader.Fin) 1377if (!_lastReceiveHeader.Fin) 1388if (header.PayloadLength > MaxControlPayloadLength || !header.Fin) 1941internal bool EndOfMessage => Fin && Processed && PayloadLength == 0;