2 writes to _stream
System.Net.WebSockets (2)
System\Net\WebSockets\Compression\WebSocketInflater.cs (2)
128
_stream
??= CreateInflater();
193
_stream
= null;
10 references to _stream
System.Net.WebSockets (10)
System\Net\WebSockets\Compression\WebSocketInflater.cs (10)
61
_stream
?.Dispose();
136
_stream
.NextIn = (IntPtr)(bufferPtr + _position);
137
_stream
.AvailIn = (uint)_available;
139
written = Inflate(
_stream
, output, FlushCode.NoFlush);
140
consumed = _available - (int)
_stream
.AvailIn;
166
Debug.Assert(
_stream
is not null &&
_stream
.AvailIn == 0);
183
written += Inflate(
_stream
, output[written..], FlushCode.SyncFlush);
188
if (written < output.Length || IsFinished(
_stream
, out _remainingByte))
192
_stream
.Dispose();