2 writes to _stream
System.Net.WebSockets (2)
System\Net\WebSockets\Compression\WebSocketInflater.cs (2)
128_stream ??= CreateInflater(); 205_stream = null;
10 references to _stream
System.Net.WebSockets (10)
System\Net\WebSockets\Compression\WebSocketInflater.cs (10)
61_stream?.Dispose(); 138_stream.NextIn = (IntPtr)(bufferPtr + _position); 139_stream.AvailIn = (uint)_available; 141written = Inflate(_stream, output, FlushCode.NoFlush, out streamEnded); 142consumed = _available - (int)_stream.AvailIn; 178Debug.Assert(_stream is not null && _stream.AvailIn == 0); 195written += Inflate(_stream, output[written..], FlushCode.SyncFlush, out _); 200if (written < output.Length || IsFinished(_stream, out _remainingByte)) 204_stream.Dispose();