3 writes to _disposed
System.Net.WebSockets (3)
System\Net\WebSockets\WebSocketStream.cs (3)
248_disposed = true; 320_disposed = true; 374_disposed = true;
8 references to _disposed
System.Net.WebSockets (8)
System\Net\WebSockets\WebSocketStream.cs (8)
97public override bool CanRead => !_disposed && WebSocket.State is WebSocketState.Open or WebSocketState.CloseSent; 100public override bool CanWrite => !_disposed && WebSocket.State is WebSocketState.Open or WebSocketState.CloseReceived; 196if (_disposed) 217ObjectDisposedException.ThrowIf(_disposed, this); 246if (!_disposed) 298if (_disposed) 318if (!_disposed) 340ObjectDisposedException.ThrowIf(_disposed, this);