3 writes to _receiveBufferCount
System.Net.WebSockets (3)
System\Net\WebSockets\ManagedWebSocket.cs (3)
1278
_receiveBufferCount
= 0;
1568
_receiveBufferCount
-= count;
1593
_receiveBufferCount
+= numRead;
17 references to _receiveBufferCount
System.Net.WebSockets (17)
System\Net\WebSockets\ManagedWebSocket.cs (17)
803
if (
_receiveBufferCount
< (_isServer ? MaxMessageHeaderLength : (MaxMessageHeaderLength - MaskLength)))
806
if (
_receiveBufferCount
< 2)
914
if (
_receiveBufferCount
> 0)
916
int receiveBufferBytesToCopy = Math.Min(limit,
_receiveBufferCount
);
1085
if (
_receiveBufferCount
< header.PayloadLength)
1170
if (header.PayloadLength > 0 &&
_receiveBufferCount
< header.PayloadLength)
1291
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to at least have the first two bytes of the header.");
1309
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to have two bytes for the payload length.");
1315
Debug.Assert(
_receiveBufferCount
>= 8, "Expected to have eight bytes for the payload length.");
1567
Debug.Assert(count <=
_receiveBufferCount
, $"Trying to consume {count}, which is more than exists {
_receiveBufferCount
}");
1578
if (
_receiveBufferCount
< minimumRequiredBytes)
1581
if (
_receiveBufferCount
> 0)
1583
_receiveBuffer.Span.Slice(_receiveBufferOffset,
_receiveBufferCount
).CopyTo(_receiveBuffer.Span);
1588
if (
_receiveBufferCount
< minimumRequiredBytes)
1590
int bytesToRead = minimumRequiredBytes -
_receiveBufferCount
;
1592
_receiveBuffer.Slice(
_receiveBufferCount
), bytesToRead, throwOnEndOfStream: false, cancellationToken).ConfigureAwait(false);