3 writes to _receiveBufferCount
System.Net.WebSockets (3)
System\Net\WebSockets\ManagedWebSocket.cs (3)
1278_receiveBufferCount = 0; 1568_receiveBufferCount -= count; 1593_receiveBufferCount += numRead;
17 references to _receiveBufferCount
System.Net.WebSockets (17)
System\Net\WebSockets\ManagedWebSocket.cs (17)
803if (_receiveBufferCount < (_isServer ? MaxMessageHeaderLength : (MaxMessageHeaderLength - MaskLength))) 806if (_receiveBufferCount < 2) 914if (_receiveBufferCount > 0) 916int receiveBufferBytesToCopy = Math.Min(limit, _receiveBufferCount); 1085if (_receiveBufferCount < header.PayloadLength) 1170if (header.PayloadLength > 0 && _receiveBufferCount < header.PayloadLength) 1291Debug.Assert(_receiveBufferCount >= 2, "Expected to at least have the first two bytes of the header."); 1309Debug.Assert(_receiveBufferCount >= 2, "Expected to have two bytes for the payload length."); 1315Debug.Assert(_receiveBufferCount >= 8, "Expected to have eight bytes for the payload length."); 1567Debug.Assert(count <= _receiveBufferCount, $"Trying to consume {count}, which is more than exists {_receiveBufferCount}"); 1578if (_receiveBufferCount < minimumRequiredBytes) 1581if (_receiveBufferCount > 0) 1583_receiveBuffer.Span.Slice(_receiveBufferOffset, _receiveBufferCount).CopyTo(_receiveBuffer.Span); 1588if (_receiveBufferCount < minimumRequiredBytes) 1590int bytesToRead = minimumRequiredBytes - _receiveBufferCount; 1592_receiveBuffer.Slice(_receiveBufferCount), bytesToRead, throwOnEndOfStream: false, cancellationToken).ConfigureAwait(false);