3 writes to _receiveBufferCount
System.Net.WebSockets (3)
System\Net\WebSockets\ManagedWebSocket.cs (3)
1314
_receiveBufferCount
= 0;
1610
_receiveBufferCount
-= count;
1633
_receiveBufferCount
+= numRead;
16 references to _receiveBufferCount
System.Net.WebSockets (16)
System\Net\WebSockets\ManagedWebSocket.cs (16)
824
if (
_receiveBufferCount
< (_isServer ? MaxMessageHeaderLength : (MaxMessageHeaderLength - MaskLength)))
827
if (
_receiveBufferCount
< 2)
935
if (
_receiveBufferCount
> 0)
937
int receiveBufferBytesToCopy = Math.Min(limit,
_receiveBufferCount
);
1105
if (
_receiveBufferCount
< header.PayloadLength)
1204
if (header.PayloadLength > 0 &&
_receiveBufferCount
< header.PayloadLength)
1327
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to at least have the first two bytes of the header.");
1345
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to have two bytes for the payload length.");
1351
Debug.Assert(
_receiveBufferCount
>= 8, "Expected to have eight bytes for the payload length.");
1609
Debug.Assert(count <=
_receiveBufferCount
, $"Trying to consume {count}, which is more than exists {
_receiveBufferCount
}");
1621
if (
_receiveBufferCount
< minimumRequiredBytes)
1624
if (
_receiveBufferCount
> 0)
1626
_receiveBuffer.Span.Slice(_receiveBufferOffset,
_receiveBufferCount
).CopyTo(_receiveBuffer.Span);
1630
int bytesToRead = minimumRequiredBytes -
_receiveBufferCount
;
1632
_receiveBuffer.Slice(
_receiveBufferCount
), bytesToRead, throwOnEndOfStream: false, cancellationToken).ConfigureAwait(false);