3 writes to _receiveBufferCount
System.Net.WebSockets (3)
System\Net\WebSockets\ManagedWebSocket.cs (3)
1301
_receiveBufferCount
= 0;
1597
_receiveBufferCount
-= count;
1619
_receiveBufferCount
+= numRead;
16 references to _receiveBufferCount
System.Net.WebSockets (16)
System\Net\WebSockets\ManagedWebSocket.cs (16)
810
if (
_receiveBufferCount
< (_isServer ? MaxMessageHeaderLength : (MaxMessageHeaderLength - MaskLength)))
813
if (
_receiveBufferCount
< 2)
921
if (
_receiveBufferCount
> 0)
923
int receiveBufferBytesToCopy = Math.Min(limit,
_receiveBufferCount
);
1092
if (
_receiveBufferCount
< header.PayloadLength)
1191
if (header.PayloadLength > 0 &&
_receiveBufferCount
< header.PayloadLength)
1314
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to at least have the first two bytes of the header.");
1332
Debug.Assert(
_receiveBufferCount
>= 2, "Expected to have two bytes for the payload length.");
1338
Debug.Assert(
_receiveBufferCount
>= 8, "Expected to have eight bytes for the payload length.");
1596
Debug.Assert(count <=
_receiveBufferCount
, $"Trying to consume {count}, which is more than exists {
_receiveBufferCount
}");
1607
if (
_receiveBufferCount
< minimumRequiredBytes)
1610
if (
_receiveBufferCount
> 0)
1612
_receiveBuffer.Span.Slice(_receiveBufferOffset,
_receiveBufferCount
).CopyTo(_receiveBuffer.Span);
1616
int bytesToRead = minimumRequiredBytes -
_receiveBufferCount
;
1618
_receiveBuffer.Slice(
_receiveBufferCount
), bytesToRead, throwOnEndOfStream: false, cancellationToken).ConfigureAwait(false);