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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace System.Net.Sockets
{
// Contains information for a socket's linger time, the amount of time it will
// remain after closing if data remains to be sent.
public class LingerOption
{
private bool _enabled;
private int _lingerTime;
public LingerOption(bool enable, int seconds)
{
Enabled = enable;
LingerTime = seconds;
}
// Enables or disables lingering after close.
public bool Enabled
{
get
{
return _enabled;
}
set
{
_enabled = value;
}
}
// The amount of time, in seconds, to remain connected after a close.
public int LingerTime
{
get
{
return _lingerTime;
}
set
{
_lingerTime = value;
}
}
public override bool Equals(object? comparand)
{
return comparand is LingerOption option && option.Enabled == _enabled && option.LingerTime == _lingerTime;
}
public override int GetHashCode() => HashCode.Combine(_enabled, _lingerTime);
}
}
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