| File: System\Net\Sockets\LingerOption.cs | Web Access |
| Project: src\runtime\src\libraries\System.Net.Sockets\src\System.Net.Sockets.csproj (System.Net.Sockets) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace System.Net.Sockets { // Contains information for a socket's linger time, the amount of time it will // remain after closing if data remains to be sent. public class LingerOption { private bool _enabled; private int _lingerTime; public LingerOption(bool enable, int seconds) { Enabled = enable; LingerTime = seconds; } // Enables or disables lingering after close. public bool Enabled { get { return _enabled; } set { _enabled = value; } } // The amount of time, in seconds, to remain connected after a close. public int LingerTime { get { return _lingerTime; } set { _lingerTime = value; } } public override bool Equals(object? comparand) { return comparand is LingerOption option && option.Enabled == _enabled && option.LingerTime == _lingerTime; } public override int GetHashCode() => HashCode.Combine(_enabled, _lingerTime); } }