1 write to Events
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
388
Events
= events;
1 reference to Events
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
289
ev.Context.HandleEvents(ev.
Events
);