4 writes to Buffer
System.Net.Sockets (4)
System\Net\Sockets\SocketAsyncContext.Unix.cs (4)
60operation.Buffer = default; 847Buffer = buffer, 910operation.Buffer = buffer; 944operation.Buffer = buffer;
3 references to Buffer
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncContext.Unix.cs (3)
270if (Buffer.Length == 0 && Flags == SocketFlags.None && SocketAddress.Length == 0) 284return SocketPal.TryCompleteReceive(context._socket, Buffer.Span, Flags, out BytesTransferred, out ErrorCode); 288bool completed = SocketPal.TryCompleteReceiveFrom(context._socket, Buffer.Span, null, Flags, SocketAddress.Span, out int socketAddressLen, out BytesTransferred, out ReceivedFlags, out ErrorCode);