4 writes to Buffer
System.Net.Sockets (4)
System\Net\Sockets\SocketAsyncContext.Unix.cs (4)
58operation.Buffer = default; 1608Buffer = buffer, 1669operation.Buffer = buffer; 1701operation.Buffer = buffer;
3 references to Buffer
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncContext.Unix.cs (3)
460if (Buffer.Length == 0 && Flags == SocketFlags.None && SocketAddress.Length == 0) 474return SocketPal.TryCompleteReceive(context._socket, Buffer.Span, Flags, out BytesTransferred, out ErrorCode); 478bool completed = SocketPal.TryCompleteReceiveFrom(context._socket, Buffer.Span, null, Flags, SocketAddress.Span, out int socketAddressLen, out BytesTransferred, out ReceivedFlags, out ErrorCode);