3 writes to _disposed
System.Net.Sockets (3)
System\Net\Sockets\Socket.cs (1)
3241if (Interlocked.CompareExchange(ref _disposed, 1, 0) == 1)
System\Net\Sockets\Socket.Unix.cs (2)
151if (Volatile.Read(ref _disposed) != 0) 264_disposed = source._disposed;
2 references to _disposed
System.Net.Sockets (2)
System\Net\Sockets\Socket.cs (1)
3149internal bool Disposed => _disposed != 0;
System\Net\Sockets\Socket.Unix.cs (1)
264_disposed = source._disposed;