3 writes to _disposed
System.Net.Sockets (3)
System\Net\Sockets\Socket.cs (1)
3241
if (Interlocked.CompareExchange(ref
_disposed
, 1, 0) == 1)
System\Net\Sockets\Socket.Unix.cs (2)
151
if (Volatile.Read(ref
_disposed
) != 0)
264
_disposed
= source._disposed;
2 references to _disposed
System.Net.Sockets (2)
System\Net\Sockets\Socket.cs (1)
3149
internal bool Disposed =>
_disposed
!= 0;
System\Net\Sockets\Socket.Unix.cs (1)
264
_disposed = source.
_disposed
;