3 writes to _disposed
System.Net.Sockets (3)
System\Net\Sockets\Socket.cs (1)
3397
if (Interlocked.Exchange(ref
_disposed
, true))
System\Net\Sockets\Socket.Unix.cs (2)
153
if (Volatile.Read(ref
_disposed
))
255
_disposed
= source._disposed;
2 references to _disposed
System.Net.Sockets (2)
System\Net\Sockets\Socket.cs (1)
3305
internal bool Disposed =>
_disposed
;
System\Net\Sockets\Socket.Unix.cs (1)
255
_disposed = source.
_disposed
;