1 write to _buffer
System.Net.Sockets (1)
System\Net\Sockets\UdpReceiveResult.cs (1)
26
_buffer
= buffer;
5 references to _buffer
System.Net.Sockets (5)
System\Net\Sockets\UdpReceiveResult.cs (5)
37
return
_buffer
;
58
return (
_buffer
!= null) ? (
_buffer
.GetHashCode() ^ _remoteEndPoint.GetHashCode()) : 0;
76
return object.Equals(
_buffer
, other.
_buffer
) && object.Equals(_remoteEndPoint, other._remoteEndPoint);