1 write to _disposed
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
372
if (Interlocked.Exchange(ref
_disposed
, true))
1 reference to _disposed
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
688
ObjectDisposedException.ThrowIf(
_disposed
, this);