7 references to Write
System.Net.Sockets (7)
System\Net\Sockets\SocketAsyncContext.Unix.cs (6)
2205events |= Interop.Sys.SocketEvents.Read | Interop.Sys.SocketEvents.Write; 2215if ((events & Interop.Sys.SocketEvents.Write) != 0 && 2219events ^= Interop.Sys.SocketEvents.Write; 2233events |= Interop.Sys.SocketEvents.Read | Interop.Sys.SocketEvents.Write; 2242if ((events & Interop.Sys.SocketEvents.Write) != 0) 2257(events & Interop.Sys.SocketEvents.Write) != 0 ? _sendQueue.ProcessSyncEventOrGetAsyncEvent(this) : null;
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
152Interop.Sys.SocketEvents.Read | Interop.Sys.SocketEvents.Write, context.GlobalContextIndex);