System\Net\Sockets\UDPClient.cs (4)
20private readonly byte[] _buffer = new byte[MaxUDPSize];
372return _clientSocket.BeginReceiveFrom(_buffer, 0, MaxUDPSize, SocketFlags.None, ref tempRemoteEP, requestCallback, state);
620new ArraySegment<byte>(_buffer, 0, MaxUDPSize),
844int received = Client.ReceiveFrom(_buffer, MaxUDPSize, 0, ref tempRemoteEP);