3 writes to _socketFlags
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncEventArgs.cs (3)
301set { _socketFlags = value; } 436_socketFlags = flags; 443_socketFlags = flags;
11 references to _socketFlags
System.Net.Sockets (11)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
300get { return _socketFlags; }
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (10)
131errorCode = handle.AsyncContext.ReceiveAsync(_buffer.Slice(_offset, _count), _socketFlags, out bytesReceived, TransferCompletionCallback, cancellationToken); 136errorCode = handle.AsyncContext.ReceiveAsync(_buffer.Slice(_offset, _count), _socketFlags, out bytesReceived, out flags, TransferCompletionCallback, cancellationToken); 141errorCode = handle.AsyncContext.ReceiveAsync(_bufferListInternal!, _socketFlags, out bytesReceived, out flags, TransferCompletionCallback); 164errorCode = handle.AsyncContext.ReceiveFromAsync(_buffer.Slice(_offset, _count), _socketFlags, _socketAddress!.Buffer, out socketAddressLen, out bytesReceived, out flags, TransferCompletionCallback, cancellationToken); 168errorCode = handle.AsyncContext.ReceiveFromAsync(_bufferListInternal!, _socketFlags, _socketAddress!.Buffer, out socketAddressLen, out bytesReceived, out flags, TransferCompletionCallback); 209SocketError socketError = handle.AsyncContext.ReceiveMessageFromAsync(_buffer.Slice(_offset, _count), _bufferListInternal, _socketFlags, _socketAddress.Buffer, out socketAddressSize, isIPv4, isIPv6, out bytesReceived, out receivedFlags, out ipPacketInformation, ReceiveMessageFromCompletionCallback, cancellationToken); 228errorCode = handle.AsyncContext.SendAsync(_buffer, _offset, _count, _socketFlags, out bytesSent, TransferCompletionCallback, cancellationToken); 232errorCode = handle.AsyncContext.SendAsync(_bufferListInternal!, _socketFlags, out bytesSent, TransferCompletionCallback); 312errorCode = handle.AsyncContext.SendToAsync(_buffer, _offset, _count, _socketFlags, _socketAddress!.Buffer, ref bytesSent, TransferCompletionCallback, cancellationToken); 316errorCode = handle.AsyncContext.SendToAsync(_bufferListInternal!, _socketFlags, _socketAddress!.Buffer, out bytesSent, TransferCompletionCallback);