1 write to _eventQueue
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
334_eventQueue = engine._eventQueue;
1 reference to _eventQueue
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
357_eventQueue.Enqueue(new SocketIOEvent(context, events));