1 write to _sendPacketsElements
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
267_sendPacketsElements = value;
3 references to _sendPacketsElements
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
261get { return _sendPacketsElements; }
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (2)
247Debug.Assert(_sendPacketsElements != null); 248SendPacketsElement[] elements = (SendPacketsElement[])_sendPacketsElements.Clone();