1 write to _sendPacketsElements
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
272
_sendPacketsElements
= value;
3 references to _sendPacketsElements
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
266
get { return
_sendPacketsElements
; }
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (2)
246
Debug.Assert(
_sendPacketsElements
!= null);
247
SendPacketsElement[] elements = (SendPacketsElement[])
_sendPacketsElements
.Clone();