1 write to _sendPacketsElements
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
272_sendPacketsElements = value;
3 references to _sendPacketsElements
System.Net.Sockets (3)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
266get { return _sendPacketsElements; }
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (2)
246Debug.Assert(_sendPacketsElements != null); 247SendPacketsElement[] elements = (SendPacketsElement[])_sendPacketsElements.Clone();