10 references to Stopped
System.Net.Sockets (10)
System\Net\Sockets\SocketAsyncContext.Unix.cs (10)
821bool isReady = state == QueueState.Ready || state == QueueState.Stopped; 895case QueueState.Stopped: 983case QueueState.Stopped: 1038if (_state == QueueState.Stopped) 1066if (_state == QueueState.Stopped) 1098if (_state == QueueState.Stopped) 1142if (_state == QueueState.Stopped) 1218Debug.Assert(_state != QueueState.Stopped); 1224Debug.Assert(_state != QueueState.Stopped); 1226_state = QueueState.Stopped;