10 references to Stopped
System.Net.Sockets (10)
System\Net\Sockets\SocketAsyncContext.Unix.cs (10)
821
bool isReady = state == QueueState.Ready || state == QueueState.
Stopped
;
895
case QueueState.
Stopped
:
983
case QueueState.
Stopped
:
1038
if (_state == QueueState.
Stopped
)
1066
if (_state == QueueState.
Stopped
)
1098
if (_state == QueueState.
Stopped
)
1142
if (_state == QueueState.
Stopped
)
1218
Debug.Assert(_state != QueueState.
Stopped
);
1224
Debug.Assert(_state != QueueState.
Stopped
);
1226
_state = QueueState.
Stopped
;