10 references to Stopped
System.Net.Sockets (10)
System\Net\Sockets\SocketAsyncContext.Unix.cs (10)
823
bool isReady = state == QueueState.Ready || state == QueueState.
Stopped
;
897
case QueueState.
Stopped
:
985
case QueueState.
Stopped
:
1040
if (_state == QueueState.
Stopped
)
1068
if (_state == QueueState.
Stopped
)
1100
if (_state == QueueState.
Stopped
)
1144
if (_state == QueueState.
Stopped
)
1220
Debug.Assert(_state != QueueState.
Stopped
);
1226
Debug.Assert(_state != QueueState.
Stopped
);
1228
_state = QueueState.
Stopped
;