10 references to Stopped
System.Net.Sockets (10)
System\Net\Sockets\SocketAsyncContext.Unix.cs (10)
823bool isReady = state == QueueState.Ready || state == QueueState.Stopped; 897case QueueState.Stopped: 985case QueueState.Stopped: 1040if (_state == QueueState.Stopped) 1068if (_state == QueueState.Stopped) 1100if (_state == QueueState.Stopped) 1144if (_state == QueueState.Stopped) 1220Debug.Assert(_state != QueueState.Stopped); 1226Debug.Assert(_state != QueueState.Stopped); 1228_state = QueueState.Stopped;