1 write to _acceptBuffer
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
566
_acceptBuffer
= new byte[_acceptAddressBufferCount];
7 references to _acceptBuffer
System.Net.Sockets (7)
System\Net\Sockets\SocketAsyncEventArgs.cs (2)
564
if (
_acceptBuffer
== null ||
_acceptBuffer
.Length < _acceptAddressBufferCount)
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (5)
59
SocketError socketError = handle.AsyncContext.AcceptAsync(
_acceptBuffer
!, out int socketAddressLen, out acceptedFd, AcceptCompletionCallback, cancellationToken);
63
CompleteAcceptOperation(acceptedFd, new Memory<byte>(
_acceptBuffer
, 0, socketAddressLen), socketError);
340
else if (
_acceptBuffer
!= null)
342
NetEventSource.DumpBuffer(this,
_acceptBuffer
, 0, size);
348
new ReadOnlySpan<byte>(
_acceptBuffer
, 0, _acceptAddressBufferCount).CopyTo(remoteSocketAddress.Buffer.Span);