1 write to _acceptBuffer
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
566_acceptBuffer = new byte[_acceptAddressBufferCount];
7 references to _acceptBuffer
System.Net.Sockets (7)
System\Net\Sockets\SocketAsyncEventArgs.cs (2)
564if (_acceptBuffer == null || _acceptBuffer.Length < _acceptAddressBufferCount)
System\Net\Sockets\SocketAsyncEventArgs.Unix.cs (5)
59SocketError socketError = handle.AsyncContext.AcceptAsync(_acceptBuffer!, out int socketAddressLen, out acceptedFd, AcceptCompletionCallback, cancellationToken); 63CompleteAcceptOperation(acceptedFd, new Memory<byte>(_acceptBuffer, 0, socketAddressLen), socketError); 340else if (_acceptBuffer != null) 342NetEventSource.DumpBuffer(this, _acceptBuffer, 0, size); 348new ReadOnlySpan<byte>(_acceptBuffer, 0, _acceptAddressBufferCount).CopyTo(remoteSocketAddress.Buffer.Span);