1 write to s_registeredContexts
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
130Array.Resize(ref s_registeredContexts, newLength);
7 references to s_registeredContexts
System.Net.Sockets (7)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (7)
127int previousLength = s_registeredContexts.Length; 140Debug.Assert(s_registeredContexts[index] is null); 142s_registeredContexts[index] = context; 160Debug.Assert(ReferenceEquals(s_registeredContexts[context.GlobalContextIndex], context)); 164s_registeredContexts[context.GlobalContextIndex] = null; 331Debug.Assert((uint)socketEvent.Data < (uint)s_registeredContexts.Length); 336SocketAsyncContext? context = s_registeredContexts[(uint)socketEvent.Data];