1 write to s_registeredContexts
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
130
Array.Resize(ref
s_registeredContexts
, newLength);
7 references to s_registeredContexts
System.Net.Sockets (7)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (7)
127
int previousLength =
s_registeredContexts
.Length;
140
Debug.Assert(
s_registeredContexts
[index] is null);
142
s_registeredContexts
[index] = context;
160
Debug.Assert(ReferenceEquals(
s_registeredContexts
[context.GlobalContextIndex], context));
164
s_registeredContexts
[context.GlobalContextIndex] = null;
331
Debug.Assert((uint)socketEvent.Data < (uint)
s_registeredContexts
.Length);
336
SocketAsyncContext? context =
s_registeredContexts
[(uint)socketEvent.Data];