1 write to _buffer
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
203
fixed (Interop.Sys.SocketEvent** bufferPtr = &
_buffer
)
4 references to _buffer
System.Net.Sockets (4)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (4)
233
Interop.Error err = Interop.Sys.WaitForSocketEvents(_port,
_buffer
, &numEvents);
267
foreach (var socketEvent in new ReadOnlySpan<Interop.Sys.SocketEvent>(
_buffer
, numEvents))
317
if (
_buffer
!= null)
319
Interop.Sys.FreeSocketEventBuffer(
_buffer
);