1 write to _buffer
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
203fixed (Interop.Sys.SocketEvent** bufferPtr = &_buffer)
4 references to _buffer
System.Net.Sockets (4)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (4)
233Interop.Error err = Interop.Sys.WaitForSocketEvents(_port, _buffer, &numEvents); 267foreach (var socketEvent in new ReadOnlySpan<Interop.Sys.SocketEvent>(_buffer, numEvents)) 317if (_buffer != null) 319Interop.Sys.FreeSocketEventBuffer(_buffer);