1 write to _currentWriteTimeout
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
700
_currentWriteTimeout
= timeout;
1 reference to _currentWriteTimeout
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
697
if (timeout !=
_currentWriteTimeout
)