1 write to MemoryBuffer
System.Net.Sockets (1)
System\Net\Sockets\SendPacketsElement.cs (1)
96MemoryBuffer = memoryBuffer;
2 references to MemoryBuffer
System.Net.Sockets (2)
System\Net\Sockets\SocketPal.Unix.cs (2)
2094if (e.MemoryBuffer != null) 2096bytesTransferred = await socket.SendAsync(e.MemoryBuffer.Value, SocketFlags.None, cancellationToken).ConfigureAwait(false) + bytesTransferred;