1 write to MemoryBuffer
System.Net.Sockets (1)
System\Net\Sockets\SendPacketsElement.cs (1)
96
MemoryBuffer
= memoryBuffer;
2 references to MemoryBuffer
System.Net.Sockets (2)
System\Net\Sockets\SocketPal.Unix.cs (2)
2094
if (e.
MemoryBuffer
!= null)
2096
bytesTransferred = await socket.SendAsync(e.
MemoryBuffer
.Value, SocketFlags.None, cancellationToken).ConfigureAwait(false) + bytesTransferred;