1 write to _isBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
261
_isBroadcast
= true;
1 reference to _isBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
257
if (_clientSocket != null && !
_isBroadcast
&& IsBroadcast(ipAddress))