1 write to _isBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
261_isBroadcast = true;
1 reference to _isBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
257if (_clientSocket != null && !_isBroadcast && IsBroadcast(ipAddress))