1 write to _handleToContextMap
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
333
_handleToContextMap
= engine._handleToContextMap;
1 reference to _handleToContextMap
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
343
if (
_handleToContextMap
.TryGetValue(socketEvent.Data, out SocketAsyncContextWrapper contextWrapper))