1 write to _remoteEndPoint
System.Net.Sockets (1)
System\Net\Sockets\UdpReceiveResult.cs (1)
27
_remoteEndPoint
= remoteEndPoint;
4 references to _remoteEndPoint
System.Net.Sockets (4)
System\Net\Sockets\UdpReceiveResult.cs (4)
48
return
_remoteEndPoint
;
58
return (_buffer != null) ? (_buffer.GetHashCode() ^
_remoteEndPoint
.GetHashCode()) : 0;
76
return object.Equals(_buffer, other._buffer) && object.Equals(
_remoteEndPoint
, other.
_remoteEndPoint
);