1 write to EnableBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
173
_clientSocket.
EnableBroadcast
= value;
1 reference to EnableBroadcast
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
169
return _clientSocket.
EnableBroadcast
;