8 writes to Count
System.Net.Sockets (8)
System\Net\Sockets\SocketAsyncContext.Unix.cs (8)
184return SocketPal.TryCompleteSendTo(context._socket, Buffer.Span, null, ref bufferIndex, ref Offset, ref Count, Flags, SocketAddress.Span, ref BytesTransferred, out ErrorCode); 212return SocketPal.TryCompleteSendTo(context._socket, default(ReadOnlySpan<byte>), Buffers, ref BufferIndex, ref Offset, ref Count, Flags, SocketAddress.Span, ref BytesTransferred, out ErrorCode); 241return SocketPal.TryCompleteSendTo(context._socket, new ReadOnlySpan<byte>(BufferPtr, bufferLength), null, ref bufferIndex, ref Offset, ref Count, Flags, SocketAddress.Span, ref BytesTransferred, out ErrorCode); 487Count = Buffer.Length; 494return SocketPal.TryCompleteSendTo(context._socket, Buffer.Span, ref Offset, ref Count, SocketFlags.None, default, ref BytesTransferred, out ErrorCode); 1200Count = count, 1235Count = count, 1264operation.Count = count;
1 reference to Count
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncContext.Unix.cs (1)
240int bufferLength = Offset + Count; // TryCompleteSendTo expects the entire buffer, which it then indexes into with the ref Offset and ref Count arguments