1 write to _disposed
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
245
_disposed
= true;
2 references to _disposed
System.Net.Sockets (2)
System\Net\Sockets\UDPClient.cs (2)
229
if (
_disposed
)
982
ObjectDisposedException.ThrowIf(
_disposed
, this);