1 write to _disposed
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
244
_disposed
= true;
2 references to _disposed
System.Net.Sockets (2)
System\Net\Sockets\UDPClient.cs (2)
228
if (
_disposed
)
977
ObjectDisposedException.ThrowIf(
_disposed
, this);