1 write to BufferPtr
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncContext.Unix.cs (1)
2000
BufferPtr
= bufferPtr,
1 reference to BufferPtr
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncContext.Unix.cs (1)
431
return SocketPal.TryCompleteSendTo(context._socket, new ReadOnlySpan<byte>(
BufferPtr
, bufferLength), null, ref bufferIndex, ref Offset, ref Count, Flags, SocketAddress.Span, ref BytesTransferred, out ErrorCode);