1 write to _isBroadcastSetByUser
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
174
_isBroadcastSetByUser
= true;
1 reference to _isBroadcastSetByUser
System.Net.Sockets (1)
System\Net\Sockets\UDPClient.cs (1)
262
if (_clientSocket != null && !_isBroadcast && !
_isBroadcastSetByUser
&& IsBroadcast(ipAddress))