1 write to _userSocket
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
610
_userSocket
= userSocket;
2 references to _userSocket
System.Net.Sockets (2)
System\Net\Sockets\SocketAsyncEventArgs.cs (2)
643
if (_completedOperation == SocketAsyncOperation.Connect && !
_userSocket
)
877
if ((!
_userSocket
&& !_currentSocket.Connected) ||