1 write to _streamSocket
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
66
_streamSocket
= socket;
20 references to _streamSocket
System.Net.Sockets (20)
System\Net\Sockets\NetworkStream.cs (20)
85
public Socket Socket =>
_streamSocket
;
121
int timeout = (int)
_streamSocket
.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout)!;
144
int timeout = (int)
_streamSocket
.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout)!;
171
return
_streamSocket
.Available != 0;
230
return
_streamSocket
.Receive(buffer, offset, count, 0);
253
return
_streamSocket
.Receive(buffer, SocketFlags.None);
296
_streamSocket
.Send(buffer, offset, count, SocketFlags.None);
320
_streamSocket
.Send(buffer, SocketFlags.None);
391
_streamSocket
.InternalShutdown(SocketShutdown.Both);
392
_streamSocket
.Close(_closeTimeout);
426
return
_streamSocket
.BeginReceive(
455
return
_streamSocket
.EndReceive(asyncResult);
489
return
_streamSocket
.BeginSend(
514
_streamSocket
.EndSend(asyncResult);
548
return
_streamSocket
.ReceiveAsync(
571
return
_streamSocket
.ReceiveAsync(
609
return
_streamSocket
.SendAsyncForNetworkStream(
631
return
_streamSocket
.SendAsyncForNetworkStream(
671
_streamSocket
.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout, silent);
680
_streamSocket
.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout, silent);