1 write to _streamSocket
System.Net.Sockets (1)
System\Net\Sockets\NetworkStream.cs (1)
66
_streamSocket
= socket;
20 references to _streamSocket
System.Net.Sockets (20)
System\Net\Sockets\NetworkStream.cs (20)
85
public Socket Socket =>
_streamSocket
;
123
int timeout = (int)
_streamSocket
.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout)!;
150
int timeout = (int)
_streamSocket
.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout)!;
179
return
_streamSocket
.Available != 0;
240
return
_streamSocket
.Receive(buffer, offset, count, 0);
265
return
_streamSocket
.Receive(buffer, SocketFlags.None);
312
_streamSocket
.Send(buffer, offset, count, SocketFlags.None);
338
_streamSocket
.Send(buffer, SocketFlags.None);
409
_streamSocket
.InternalShutdown(SocketShutdown.Both);
410
_streamSocket
.Close(_closeTimeout);
446
return
_streamSocket
.BeginReceive(
477
return
_streamSocket
.EndReceive(asyncResult);
513
return
_streamSocket
.BeginSend(
540
_streamSocket
.EndSend(asyncResult);
574
return
_streamSocket
.ReceiveAsync(
597
return
_streamSocket
.ReceiveAsync(
635
return
_streamSocket
.SendAsyncForNetworkStream(
657
return
_streamSocket
.SendAsyncForNetworkStream(
699
_streamSocket
.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout, silent);
708
_streamSocket
.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout, silent);