1 write to Buffer
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (1)
332Buffer = engine._buffer;
2 references to Buffer
System.Net.Sockets (2)
System\Net\Sockets\SocketAsyncEngine.Unix.cs (2)
195Interop.Error err = Interop.Sys.WaitForSocketEvents(_port, handler.Buffer, &numEvents); 341foreach (var socketEvent in new ReadOnlySpan<Interop.Sys.SocketEvent>(Buffer, numEvents))