1 write to _disposeCalled
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
500
_disposeCalled
= true;
1 reference to _disposeCalled
System.Net.Sockets (1)
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
490
if (
_disposeCalled
)