2 references to Accepted
System.Net.Sockets (2)
System\Net\Sockets\Socket.cs (1)
1050if (NetEventSource.Log.IsEnabled()) NetEventSource.Accepted(socket, socket.RemoteEndPoint!, socket.LocalEndPoint);
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
912NetEventSource.Accepted(_acceptSocket, _acceptSocket.RemoteEndPoint, _acceptSocket.LocalEndPoint);