2 references to Accepted
System.Net.Sockets (2)
System\Net\Sockets\Socket.cs (1)
1093
if (NetEventSource.Log.IsEnabled()) NetEventSource.
Accepted
(socket, socket.RemoteEndPoint!, socket.LocalEndPoint);
System\Net\Sockets\SocketAsyncEventArgs.cs (1)
912
NetEventSource.
Accepted
(_acceptSocket, _acceptSocket.RemoteEndPoint, _acceptSocket.LocalEndPoint);