1 write to _acceptQueue
System.Net.Quic (1)
System\Net\Quic\QuicListener.cs (1)
137_acceptQueue = Channel.CreateUnbounded<object>();
8 references to _acceptQueue
System.Net.Quic (8)
System\Net\Quic\QuicListener.cs (8)
98/// Actual value correspond to <c><see cref="QuicListenerOptions.ListenBacklog"/> - # <see cref="StartConnectionHandshake"/> in progress - <see cref="_acceptQueue"/>.Count</c> and is always <c>>= 0</c>. 179object item = await _acceptQueue.Reader.ReadAsync(cancellationToken).ConfigureAwait(false); 242if (!_acceptQueue.Writer.TryWrite(connection)) 265if (!_acceptQueue.Writer.TryWrite(ex)) 296if (!_acceptQueue.Writer.TryWrite(ex)) 313if (!_acceptQueue.Writer.TryWrite( 433_acceptQueue.Writer.TryComplete(ExceptionDispatchInfo.SetCurrentStackTrace(new ObjectDisposedException(GetType().FullName))); 434while (_acceptQueue.Reader.TryRead(out object? item))