1 write to _acceptQueue
System.Net.Quic (1)
System\Net\Quic\QuicListener.cs (1)
143
_acceptQueue
= Channel.CreateUnbounded<object>();
7 references to _acceptQueue
System.Net.Quic (7)
System\Net\Quic\QuicListener.cs (7)
104
/// Actual value correspond to <c><see cref="QuicListenerOptions.ListenBacklog"/> - # <see cref="StartConnectionHandshake"/> in progress - <see cref="
_acceptQueue
"/>.Count</c> and is always <c>>= 0</c>.
185
object item = await
_acceptQueue
.Reader.ReadAsync(cancellationToken).ConfigureAwait(false);
248
if (!
_acceptQueue
.Writer.TryWrite(connection))
280
if (!
_acceptQueue
.Writer.TryWrite(ex))
315
if (!
_acceptQueue
.Writer.TryWrite(
432
_acceptQueue
.Writer.TryComplete(ExceptionDispatchInfo.SetCurrentStackTrace(new ObjectDisposedException(GetType().FullName)));
433
while (
_acceptQueue
.Reader.TryRead(out object? item))