1 write to _acceptQueue
System.Net.Quic (1)
System\Net\Quic\QuicListener.cs (1)
137
_acceptQueue
= Channel.CreateUnbounded<object>();
8 references to _acceptQueue
System.Net.Quic (8)
System\Net\Quic\QuicListener.cs (8)
98
/// Actual value correspond to <c><see cref="QuicListenerOptions.ListenBacklog"/> - # <see cref="StartConnectionHandshake"/> in progress - <see cref="
_acceptQueue
"/>.Count</c> and is always <c>>= 0</c>.
179
object item = await
_acceptQueue
.Reader.ReadAsync(cancellationToken).ConfigureAwait(false);
242
if (!
_acceptQueue
.Writer.TryWrite(connection))
265
if (!
_acceptQueue
.Writer.TryWrite(ex))
296
if (!
_acceptQueue
.Writer.TryWrite(ex))
313
if (!
_acceptQueue
.Writer.TryWrite(
433
_acceptQueue
.Writer.TryComplete(ExceptionDispatchInfo.SetCurrentStackTrace(new ObjectDisposedException(GetType().FullName)));
434
while (
_acceptQueue
.Reader.TryRead(out object? item))