2 writes to _socket
System.Net.NameResolution (2)
System\Net\DnsSocket.cs (2)
58_socket = s_socketConstructor.Invoke(new object[] 75_socket = CreateSocket(safeHandle);
13 references to _socket
System.Net.NameResolution (13)
System\Net\DnsSocket.cs (13)
80public int SendTimeout { set => SetSendTimeout(_socket, value); } 82public int ReceiveTimeout { set => SetReceiveTimeout(_socket, value); } 85ConnectAsync(_socket, remoteEndPoint, cancellationToken); 88SendAsync(_socket, buffer, cancellationToken); 91ReceiveAsync(_socket, buffer, cancellationToken); 95? (ValueTask<int>)s_receiveAsyncWithFlags.Invoke(_socket, new object[] { buffer, s_socketFlagsPeek, cancellationToken })! 96: ReceiveAsync(_socket, buffer, cancellationToken); 98public void Connect(EndPoint remoteEndPoint) => Connect(_socket, remoteEndPoint); 100public int Send(ReadOnlySpan<byte> buffer) => Send(_socket, buffer); 102public int Receive(Span<byte> buffer) => Receive(_socket, buffer); 108IAsyncResult asyncResult = BeginConnect(_socket, remoteEndPoint, null, null); 116EndConnect(_socket, asyncResult); 124public void Dispose() => ((IDisposable)_socket).Dispose();