| File: System\Net\TrackingValidationObjectDictionary.cs | Web Access |
| Project: src\runtime\src\libraries\System.Net.Mail\src\System.Net.Mail.csproj (System.Net.Mail) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; namespace System.Net { // TrackingValidationObjectDictionary uses an internal collection of objects to store // only those objects which are not strings. It still places a copy of the string // value of these objects into the base StringDictionary so that the public methods // of StringDictionary still function correctly. // NOTE: all keys are converted to lowercase prior to adding to ensure consistency of // values between keys in the StringDictionary and internalObjects because StringDictionary // automatically does this internally internal sealed class TrackingValidationObjectDictionary : StringDictionary { #region Private Fields // even though validators may exist, we should not initialize this initially since by default it is empty // and it may never be populated with values if the user does not set them private readonly Dictionary<string, ValidateAndParseValue> _validators; private Dictionary<string, object>? _internalObjects; #endregion #region Constructors // it is valid for validators to be null. this means that no validation should be performed internal TrackingValidationObjectDictionary(Dictionary<string, ValidateAndParseValue> validators) { IsChanged = false; _validators = validators; } #endregion #region Private Methods // precondition: key must not be null // addValue determines if we are doing a set (false) or an add (true) private void PersistValue(string key, string? value, bool addValue) { Debug.Assert(key != null, "key was null"); // StringDictionary will automatically store the key as lower case so // we must convert it so that the validators and internalObjects will // be consistent key = key.ToLowerInvariant(); // StringDictionary allows keys with null values however null values for parameters in // ContentDisposition have no meaning so they must be ignored on add. StringDictionary // would not throw on null so this can't either since it would be a breaking change. // in addition, a key with an empty value is not valid so we do not persist those either if (!string.IsNullOrEmpty(value)) { ValidateAndParseValue? foundEntry; if (_validators != null && _validators.TryGetValue(key, out foundEntry)) { // run the validator for this key; it will throw if the value is invalid object valueToAdd = foundEntry(value); // now that the value is valid, ensure that internalObjects exists since we have to // add to it _internalObjects ??= new Dictionary<string, object>(); if (addValue) { // set will do an Add if the key does not exist but if the user // specifically called Add then we must let it throw _internalObjects.Add(key, valueToAdd); base.Add(key, valueToAdd.ToString()); } else { _internalObjects[key] = valueToAdd; base[key] = valueToAdd.ToString(); } } else { if (addValue) { base.Add(key, value); } else { base[key] = value; } } IsChanged = true; } } #endregion #region Internal Fields // set to true if any values have been changed by any mutator method internal bool IsChanged { get; set; } // delegate to perform validation and conversion if necessary // these MUST throw on invalid values. Additionally, each validator // may be passed a string OR another type of object and so should react // appropriately internal delegate object ValidateAndParseValue(object valueToValidate); #endregion #region Internal Methods // public interface only allows strings so this provides a means // to get the objects when they are not strings internal object? InternalGet(string key) { // internalObjects will throw if the key is not found so we must check it object? foundObject; if (_internalObjects != null && _internalObjects.TryGetValue(key, out foundObject)) { return foundObject; } else { // this will return null if the key does not exist so no check needed return base[key]; } } // this method bypasses validation // preconditions: value MUST have been validated and must not be null internal void InternalSet(string key, object value) { // InternalSet is only used with objects that belong in internalObjects so we must always // initialize it here _internalObjects ??= new Dictionary<string, object>(); // always replace the existing value when we set internally _internalObjects[key] = value; base[key] = value.ToString(); IsChanged = true; } #endregion #region Public Fields public override string? this[string key] { get { // no need to check internalObjects since the string equivalent in base will // already have been set correctly when the value was originally passed in return base[key]; } set { PersistValue(key, value, false); } } #endregion #region Public Methods public override void Add(string key, string? value) { PersistValue(key, value, true); } public override void Clear() { _internalObjects?.Clear(); base.Clear(); IsChanged = true; } public override void Remove(string key) { _internalObjects?.Remove(key); base.Remove(key); IsChanged = true; } #endregion } }