1 write to _responseBuffer
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Stream.cs (1)
102_responseBuffer = new MultiArrayBuffer(InitialStreamBufferSize);
11 references to _responseBuffer
System.Net.Http (11)
System\Net\Http\SocketsHttpHandler\Http2Stream.cs (11)
467_responseBuffer.DiscardAll(); 887if (_responseBuffer.ActiveMemory.Length + buffer.Length > _windowManager.StreamWindowSize) 893_responseBuffer.EnsureAvailableSpace(buffer.Length); 894_responseBuffer.AvailableMemory.CopyFrom(buffer); 895_responseBuffer.Commit(buffer.Length); 1046return (false, _responseProtocolState == ResponseProtocolState.Complete && _responseBuffer.IsEmpty); 1113if (!_responseBuffer.IsEmpty) 1115MultiMemory activeBuffer = _responseBuffer.ActiveMemory; 1118_responseBuffer.Discard(bytesRead); 1379if (_responseBuffer.IsEmpty && _responseProtocolState == ResponseProtocolState.Complete) 1407_responseBuffer.Dispose();