1 write to _responseBuffer
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Stream.cs (1)
102
_responseBuffer
= new MultiArrayBuffer(InitialStreamBufferSize);
11 references to _responseBuffer
System.Net.Http (11)
System\Net\Http\SocketsHttpHandler\Http2Stream.cs (11)
467
_responseBuffer
.DiscardAll();
887
if (
_responseBuffer
.ActiveMemory.Length + buffer.Length > _windowManager.StreamWindowSize)
893
_responseBuffer
.EnsureAvailableSpace(buffer.Length);
894
_responseBuffer
.AvailableMemory.CopyFrom(buffer);
895
_responseBuffer
.Commit(buffer.Length);
1046
return (false, _responseProtocolState == ResponseProtocolState.Complete &&
_responseBuffer
.IsEmpty);
1113
if (!
_responseBuffer
.IsEmpty)
1115
MultiMemory activeBuffer =
_responseBuffer
.ActiveMemory;
1118
_responseBuffer
.Discard(bytesRead);
1379
if (
_responseBuffer
.IsEmpty && _responseProtocolState == ResponseProtocolState.Complete)
1407
_responseBuffer
.Dispose();