2 writes to _sequence
System.Memory (2)
System\Buffers\ReadOnlySequenceStream.cs (2)
31_sequence = source; 273_sequence = default;
23 references to _sequence
System.Memory (23)
System\Buffers\ReadOnlySequenceStream.cs (23)
54return _sequence.Length; 71if (value >= _sequence.Length) 73_position = _sequence.End; 77_position = _sequence.GetPosition(value - _absolutePosition, _position); 81_position = _sequence.GetPosition(value, _sequence.Start); 100if (_absolutePosition >= _sequence.Length) 105ReadOnlySequence<byte> remaining = _sequence.Slice(_position); 113_position = _sequence.GetPosition(n, _position); 162if (_absolutePosition >= _sequence.Length) 167ReadOnlySequence<byte> remaining = _sequence.Slice(_position); 173_position = _sequence.End; 174_absolutePosition = _sequence.Length; 188if (_absolutePosition >= _sequence.Length) 198ReadOnlySequence<byte> remaining = _sequence.Slice(_position); 204_position = _sequence.End; 205_absolutePosition = _sequence.Length; 229SeekOrigin.End => _sequence.Length, 242if (absolutePosition >= _sequence.Length) 244_position = _sequence.End; 248_position = _sequence.GetPosition(absolutePosition - _absolutePosition, _position); 252_position = _sequence.GetPosition(absolutePosition, _sequence.Start);