2 writes to _isDisposed
System.Memory (2)
System\Buffers\ReadOnlySequenceStream.cs (2)
34_isDisposed = false; 272_isDisposed = true;
3 references to _isDisposed
System.Memory (3)
System\Buffers\ReadOnlySequenceStream.cs (3)
38public override bool CanRead => !_isDisposed; 41public override bool CanSeek => !_isDisposed; 46private void EnsureNotDisposed() => ObjectDisposedException.ThrowIf(_isDisposed, this);