1 write to _maxIndexInclusive
System.Linq (1)
System\Linq\SkipTake.SpeedOpt.cs (1)
243
_maxIndexInclusive
= maxIndexInclusive;
9 references to _maxIndexInclusive
System.Linq (9)
System\Linq\SkipTake.SpeedOpt.cs (9)
248
private bool HasLimit =>
_maxIndexInclusive
!= -1;
250
private int Limit =>
_maxIndexInclusive
+ 1 - _minIndexInclusive; // This is that upper bound.
253
new IEnumerableSkipTakeIterator<TSource>(_source, _minIndexInclusive,
_maxIndexInclusive
);
290
uint count = SkipAndCount((uint)
_maxIndexInclusive
+ 1, en);
358
else if ((uint)minIndex > (uint)
_maxIndexInclusive
)
367
return new IEnumerableSkipTakeIterator<TSource>(_source, minIndex,
_maxIndexInclusive
);
386
else if ((uint)maxIndex >= (uint)
_maxIndexInclusive
)
459
return (uint)count <= (uint)
_maxIndexInclusive
?
461
iterator.TryGetElementAt(
_maxIndexInclusive
, out found);