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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// UnorderedHashRepartitionStream.cs
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Threading;
namespace System.Linq.Parallel
{
internal sealed class UnorderedHashRepartitionStream<TInputOutput, THashKey, TIgnoreKey> : HashRepartitionStream<TInputOutput, THashKey, int>
{
//---------------------------------------------------------------------------------------
// Creates a new partition exchange operator.
//
internal UnorderedHashRepartitionStream(
PartitionedStream<TInputOutput, TIgnoreKey> inputStream,
Func<TInputOutput, THashKey>? keySelector, IEqualityComparer<THashKey>? keyComparer, IEqualityComparer<TInputOutput>? elementComparer,
CancellationToken cancellationToken)
: base(inputStream.PartitionCount, Util.GetDefaultComparer<int>(), keyComparer, elementComparer)
{
// Create our array of partitions.
_partitions = new HashRepartitionEnumerator<TInputOutput, THashKey, TIgnoreKey>[inputStream.PartitionCount];
// Initialize state shared among the partitions. A latch and a matrix of buffers. Note that
// the actual elements in the buffer array are lazily allocated if needed.
CountdownEvent barrier = new CountdownEvent(inputStream.PartitionCount);
ListChunk<Pair<TInputOutput, THashKey>>[][] valueExchangeMatrix =
JaggedArray<ListChunk<Pair<TInputOutput, THashKey>>>.Allocate(inputStream.PartitionCount, inputStream.PartitionCount);
// Now construct each partition object.
for (int i = 0; i < inputStream.PartitionCount; i++)
{
_partitions[i] = new HashRepartitionEnumerator<TInputOutput, THashKey, TIgnoreKey>(
inputStream[i], inputStream.PartitionCount, i, keySelector, this,
barrier, valueExchangeMatrix, cancellationToken);
}
}
}
}
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