| File: System\Linq\Expressions\Compiler\LambdaCompiler.ControlFlow.cs | Web Access |
| Project: src\runtime\src\libraries\System.Linq.Expressions\src\System.Linq.Expressions.csproj (System.Linq.Expressions) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Dynamic.Utils; namespace System.Linq.Expressions.Compiler { // The part of the LambdaCompiler dealing with low level control flow // break, continue, return, exceptions, etc internal sealed partial class LambdaCompiler { private LabelInfo EnsureLabel(LabelTarget node) { if (!_labelInfo.TryGetValue(node, out LabelInfo? result)) { _labelInfo.Add(node, result = new LabelInfo(_ilg, node, false)); } return result; } private LabelInfo ReferenceLabel(LabelTarget node) { LabelInfo result = EnsureLabel(node); result.Reference(_labelBlock); return result; } private LabelInfo DefineLabel(LabelTarget? node) { if (node == null) { return new LabelInfo(_ilg, null, false); } LabelInfo result = EnsureLabel(node); result.Define(_labelBlock); return result; } private void PushLabelBlock(LabelScopeKind type) { _labelBlock = new LabelScopeInfo(_labelBlock, type); } private void PopLabelBlock(LabelScopeKind kind) { Debug.Assert(_labelBlock != null && _labelBlock.Kind == kind); _labelBlock = _labelBlock.Parent!; } private void EmitLabelExpression(Expression expr, CompilationFlags flags) { var node = (LabelExpression)expr; Debug.Assert(node.Target != null); // If we're an immediate child of a block, our label will already // be defined. If not, we need to define our own block so this // label isn't exposed except to its own child expression. LabelInfo? label = null; if (_labelBlock.Kind == LabelScopeKind.Block) { _labelBlock.TryGetLabelInfo(node.Target, out label); // We're in a block but didn't find our label, try switch if (label == null && _labelBlock.Parent!.Kind == LabelScopeKind.Switch) { _labelBlock.Parent.TryGetLabelInfo(node.Target, out label); } // if we're in a switch or block, we should've found the label Debug.Assert(label != null); } label ??= DefineLabel(node.Target); if (node.DefaultValue != null) { if (node.Target.Type == typeof(void)) { EmitExpressionAsVoid(node.DefaultValue, flags); } else { flags = UpdateEmitExpressionStartFlag(flags, CompilationFlags.EmitExpressionStart); EmitExpression(node.DefaultValue, flags); } } label.Mark(); } private void EmitGotoExpression(Expression expr, CompilationFlags flags) { var node = (GotoExpression)expr; LabelInfo labelInfo = ReferenceLabel(node.Target); CompilationFlags tailCall = flags & CompilationFlags.EmitAsTailCallMask; if (tailCall != CompilationFlags.EmitAsNoTail) { // Since tail call flags are not passed into EmitTryExpression, CanReturn // means the goto will be emitted as Ret. Therefore we can emit the goto's // default value with tail call. This can be improved by detecting if the // target label is equivalent to the return label. tailCall = labelInfo.CanReturn ? CompilationFlags.EmitAsTail : CompilationFlags.EmitAsNoTail; flags = UpdateEmitAsTailCallFlag(flags, tailCall); } if (node.Value != null) { if (node.Target.Type == typeof(void)) { EmitExpressionAsVoid(node.Value, flags); } else { flags = UpdateEmitExpressionStartFlag(flags, CompilationFlags.EmitExpressionStart); EmitExpression(node.Value, flags); } } labelInfo.EmitJump(); EmitUnreachable(node, flags); } // We need to push default(T), unless we're emitting ourselves as // void. Even though the code is unreachable, we still have to // generate correct IL. We can get rid of this once we have better // reachability analysis. private void EmitUnreachable(Expression node, CompilationFlags flags) { if (node.Type != typeof(void) && (flags & CompilationFlags.EmitAsVoidType) == 0) { _ilg.EmitDefault(node.Type, this); } } private bool TryPushLabelBlock(Expression node) { // Anything that is "statement-like" -- e.g. has no associated // stack state can be jumped into, with the exception of try-blocks // We indicate this by a "Block" // // Otherwise, we push an "Expression" to indicate that it can't be // jumped into switch (node.NodeType) { default: if (_labelBlock.Kind != LabelScopeKind.Expression) { PushLabelBlock(LabelScopeKind.Expression); return true; } return false; case ExpressionType.Label: // LabelExpression is a bit special, if it's directly in a // block it becomes associate with the block's scope. Same // thing if it's in a switch case body. if (_labelBlock.Kind == LabelScopeKind.Block) { LabelTarget label = ((LabelExpression)node).Target; if (_labelBlock.ContainsTarget(label)) { return false; } if (_labelBlock.Parent!.Kind == LabelScopeKind.Switch && _labelBlock.Parent.ContainsTarget(label)) { return false; } } PushLabelBlock(LabelScopeKind.Statement); return true; case ExpressionType.Block: if (node is SpilledExpressionBlock) { // treat it as an expression goto default; } PushLabelBlock(LabelScopeKind.Block); // Labels defined immediately in the block are valid for // the whole block. if (_labelBlock.Parent!.Kind != LabelScopeKind.Switch) { DefineBlockLabels(node); } return true; case ExpressionType.Switch: PushLabelBlock(LabelScopeKind.Switch); // Define labels inside of the switch cases so they are in // scope for the whole switch. This allows "goto case" and // "goto default" to be considered as local jumps. var @switch = (SwitchExpression)node; foreach (SwitchCase c in @switch.Cases) { DefineBlockLabels(c.Body); } DefineBlockLabels(@switch.DefaultBody); return true; // Remove this when Convert(Void) goes away. case ExpressionType.Convert: if (node.Type != typeof(void)) { // treat it as an expression goto default; } PushLabelBlock(LabelScopeKind.Statement); return true; case ExpressionType.Conditional: case ExpressionType.Loop: case ExpressionType.Goto: PushLabelBlock(LabelScopeKind.Statement); return true; } } private void DefineBlockLabels(Expression? node) { var block = node as BlockExpression; if (block == null || block is SpilledExpressionBlock) { return; } for (int i = 0, n = block.ExpressionCount; i < n; i++) { Expression e = block.GetExpression(i); var label = e as LabelExpression; if (label != null) { DefineLabel(label.Target); } } } // See if this lambda has a return label // If so, we'll create it now and mark it as allowing the "ret" opcode // This allows us to generate better IL private void AddReturnLabel(LambdaExpression lambda) { Expression expression = lambda.Body; while (true) { switch (expression.NodeType) { default: // Didn't find return label return; case ExpressionType.Label: // Found the label. We can directly return from this place // only if the label type is reference assignable to the lambda return type. LabelTarget label = ((LabelExpression)expression).Target; _labelInfo.Add(label, new LabelInfo(_ilg, label, TypeUtils.AreReferenceAssignable(lambda.ReturnType, label.Type))); return; case ExpressionType.Block: // Look in the last significant expression of a block var body = (BlockExpression)expression; // omit empty and debuginfo at the end of the block since they // are not going to emit any IL if (body.ExpressionCount == 0) { return; } for (int i = body.ExpressionCount - 1; i >= 0; i--) { expression = body.GetExpression(i); if (Significant(expression)) { break; } } continue; } } } } }