| File: System\Linq\Expressions\Common\ConstantCheck.cs | Web Access |
| Project: src\runtime\src\libraries\System.Linq.Expressions\src\System.Linq.Expressions.csproj (System.Linq.Expressions) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Dynamic.Utils; namespace System.Linq.Expressions { internal enum AnalyzeTypeIsResult { KnownFalse, KnownTrue, KnownAssignable, // need null check only Unknown, // need full runtime check } internal static class ConstantCheck { internal static bool IsNull(Expression e) { return e.NodeType switch { ExpressionType.Constant => ((ConstantExpression)e).Value == null, ExpressionType.Default => e.Type.IsNullableOrReferenceType(), _ => false, }; } /// <summary> /// If the result of a TypeBinaryExpression is known statically, this /// returns the result, otherwise it returns null, meaning we'll need /// to perform the IsInst instruction at runtime. /// /// The result of this function must be equivalent to IsInst, or /// null. /// </summary> internal static AnalyzeTypeIsResult AnalyzeTypeIs(TypeBinaryExpression typeIs) { return AnalyzeTypeIs(typeIs.Expression, typeIs.TypeOperand); } /// <summary> /// If the result of an isinst opcode is known statically, this /// returns the result, otherwise it returns null, meaning we'll need /// to perform the IsInst instruction at runtime. /// /// The result of this function must be equivalent to IsInst, or /// null. /// </summary> private static AnalyzeTypeIsResult AnalyzeTypeIs(Expression operand, Type testType) { Type operandType = operand.Type; // An expression is either of type void, or it isn't. if (operandType == typeof(void)) { return testType == typeof(void) ? AnalyzeTypeIsResult.KnownTrue : AnalyzeTypeIsResult.KnownFalse; } if (testType == typeof(void) || testType.IsPointer) { return AnalyzeTypeIsResult.KnownFalse; } // // Type comparisons treat nullable types as if they were the // underlying type. The reason is when you box a nullable it // becomes a boxed value of the underlying type, or null. // Type nnOperandType = operandType.GetNonNullableType(); Type nnTestType = testType.GetNonNullableType(); // // See if we can determine the answer based on the static types // // Extensive testing showed that Type.IsAssignableFrom, // Type.IsInstanceOfType, and the isinst instruction were all // equivalent when used against a live object // if (nnTestType.IsAssignableFrom(nnOperandType)) { // If the operand is a value type (other than nullable), we // know the result is always true. if (operandType.IsValueType && !operandType.IsNullableType()) { return AnalyzeTypeIsResult.KnownTrue; } // For reference/nullable types, we need to compare to null at runtime return AnalyzeTypeIsResult.KnownAssignable; } // We used to have an if IsSealed, return KnownFalse check here. // but that doesn't handle generic types & co/contravariance correctly. // So just use IsInst, which we know always gives us the right answer. // Otherwise we need a full runtime check return AnalyzeTypeIsResult.Unknown; } } }