File: src\runtime\artifacts\obj\System.Linq.AsyncEnumerable\Release\net12.0\System.SR.cs
Project: System.Linq.AsyncEnumerable.csproj (System.Linq.AsyncEnumerable)
// <auto-generated>
using System.Reflection;

namespace FxResources.System.Linq.AsyncEnumerable
{
    internal static class SR { }
}
namespace System
{
    internal static partial class SR
    {
        private static global::System.Resources.ResourceManager s_resourceManager;
        internal static global::System.Resources.ResourceManager ResourceManager => s_resourceManager ?? (s_resourceManager = new global::System.Resources.ResourceManager(typeof(FxResources.System.Linq.AsyncEnumerable.SR)));

        /// <summary>Hashtable's capacity overflowed and went negative. Check load factor, capacity and the current size of the table.</summary>
        internal static string @Arg_HTCapacityOverflow => GetResourceString("Arg_HTCapacityOverflow");
        /// <summary>Enumeration yielded no results</summary>
        internal static string @EmptyEnumerable => GetResourceString("EmptyEnumerable");
        /// <summary>Sequence contains more than one element</summary>
        internal static string @MoreThanOneElement => GetResourceString("MoreThanOneElement");
        /// <summary>Sequence contains more than one matching element</summary>
        internal static string @MoreThanOneMatch => GetResourceString("MoreThanOneMatch");
        /// <summary>Sequence contains no elements</summary>
        internal static string @NoElements => GetResourceString("NoElements");
        /// <summary>Sequence contains no matching element</summary>
        internal static string @NoMatch => GetResourceString("NoMatch");

    }
}