9 writes to _state
System.Linq.AsyncEnumerable (9)
System\Linq\Append.cs (5)
102
_state
= 2;
112
_state
= 3;
196
_state
= 2;
207
_state
= 3;
223
_state
= 4;
System\Linq\AsyncIterator.cs (2)
63
_state
= -1;
78
enumerator.
_state
= 1;
System\Linq\Concat.cs (2)
219
_state
= 2;
233
IAsyncEnumerable<TSource>? next = GetAsyncEnumerable(
_state
++ - 1);
5 references to _state
System.Linq.AsyncEnumerable (5)
System\Linq\Append.cs (2)
99
switch (
_state
)
192
switch (
_state
)
System\Linq\AsyncIterator.cs (1)
77
AsyncIterator<TSource> enumerator =
_state
== 0 && _threadId == Environment.CurrentManagedThreadId ? this : Clone();
System\Linq\Concat.cs (2)
216
if (
_state
== 1)
222
if (
_state
> 1)