12 references to Connected
System.IO.Pipes (12)
System\IO\Pipes\AnonymousPipeClientStream.cs (1)
70State = PipeState.Connected;
System\IO\Pipes\AnonymousPipeServerStream.cs (1)
58State = PipeState.Connected;
System\IO\Pipes\AnonymousPipeServerStream.Unix.cs (1)
65State = PipeState.Connected;
System\IO\Pipes\NamedPipeClientStream.cs (2)
106State = PipeState.Connected; 231if (State == PipeState.Connected)
System\IO\Pipes\NamedPipeClientStream.Unix.cs (1)
77State = PipeState.Connected;
System\IO\Pipes\NamedPipeServerStream.cs (1)
148State = PipeState.Connected;
System\IO\Pipes\NamedPipeServerStream.Unix.cs (3)
57if (State == PipeState.Connected) 71if (State == PipeState.Connected) 133State = PipeState.Connected;
System\IO\Pipes\PipeStream.cs (2)
175return State == PipeState.Connected; 179_state = (value) ? PipeState.Connected : PipeState.Disconnected;