12 references to Connected
System.IO.Pipes (12)
System\IO\Pipes\AnonymousPipeClientStream.cs (1)
70
State = PipeState.
Connected
;
System\IO\Pipes\AnonymousPipeServerStream.cs (1)
58
State = PipeState.
Connected
;
System\IO\Pipes\AnonymousPipeServerStream.Unix.cs (1)
65
State = PipeState.
Connected
;
System\IO\Pipes\NamedPipeClientStream.cs (2)
106
State = PipeState.
Connected
;
231
if (State == PipeState.
Connected
)
System\IO\Pipes\NamedPipeClientStream.Unix.cs (1)
77
State = PipeState.
Connected
;
System\IO\Pipes\NamedPipeServerStream.cs (1)
148
State = PipeState.
Connected
;
System\IO\Pipes\NamedPipeServerStream.Unix.cs (3)
57
if (State == PipeState.
Connected
)
71
if (State == PipeState.
Connected
)
133
State = PipeState.
Connected
;
System\IO\Pipes\PipeStream.cs (2)
175
return State == PipeState.
Connected
;
179
_state = (value) ? PipeState.
Connected
: PipeState.Disconnected;