1 write to _normalizedPipePath
System.IO.Pipes (1)
System\IO\Pipes\NamedPipeClientStream.cs (1)
83
_normalizedPipePath
= GetPipePath(serverName, pipeName);
1 reference to _normalizedPipePath
System.IO.Pipes (1)
System\IO\Pipes\NamedPipeClientStream.Unix.cs (1)
42
socket.Connect(new UnixDomainSocketEndPoint(
_normalizedPipePath
!));